Oh, the charms, the horrible charms. Actually, this was almost my original idea for Gray the Unlucky. I think it looks fairly good so far, but I’m going to see how it works out over time. I also got rid of the blur on the Glorious Solar Sabers (Saber has one too), mainly because it killed my machine and I like the cleaner lines.
Mask of Winter’s sword was based on the image in the second edition book but Glorious’ saber is actually just random squiggles and some changes with unions and difference operations in Inkscape.
This comic also points out one of those things I feel a lot of storyteller’s do, including myself. You rarely see a group running away from a fight and they rarely truly lose. So, they get this sense of invincibility which is actually pretty hard to balance on since most players don’t like their characters getting squished. I’m still struggling with that balance.
This also marks the first time I had a comic done before Thursday.
More of the Exalted stuff, playing around with how charms are displayed. This ties into my original plans for Gray the Unlucky and how every charm and dice pool would be displayed over the person using it. Since this strip was partially created to get me used to doing graphics for that comic, I’m using it to see what looks good. Don’t know about the successes on the die rolls (the red, white, black, and yellow dots) though.
The hard part about Glorious is that his “native” language is LOLcats and l33t. Both languages aren’t my strong point. In fact, I actually have to look it up and I keep getting a bad “accent” on the LOLcats mainly because I don’t misspell easily on purpose. He also isn’t… “smrt” which doesn’t help.
It was after I made this strip that I decided that all extras must be grayscale. So, this guy is going to be showing up later, mainly because he can talk (I’m thinking extras have only punctuation in their speech bubbles). Also, I like consistency, even when it comes to making changes to the appearances of things.
This is also the point where I’m starting to use sound effects for some actions. Not sure how it will work, still playing with those.
You’ll notice I changed the outfit of the Mask of Winters. Basically, this came from some really good feedback that the MoW wasn’t really that obvious as a Deathlord. So, I created a slightly different uniform, then used Glorious as an excuse why it changed. Why he made the change to both the armor and the throne room should become more obvious as the character develops. *gasp* I know, I have a plot or something!