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	<title>Glorious Saber</title>
	<atom:link href="http://gs.mfgames.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://gs.mfgames.com</link>
	<description>Stupidity adds to soak</description>
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		<title>A True Exalted Motivation</title>
		<link>http://gs.mfgames.com/2008/01/a-true-exalted-motivation/</link>
		<comments>http://gs.mfgames.com/2008/01/a-true-exalted-motivation/#comments</comments>
		<pubDate>Thu, 10 Jan 2008 00:00:00 +0000</pubDate>
		<dc:creator>dmoonfire</dc:creator>
				<category><![CDATA[3. The Neverending Voyage]]></category>

		<guid isPermaLink="false">http://gs.mfgames.com/2008/01/a-true-exalted-motivation/</guid>
		<description><![CDATA[		<p><a href="http://gs.mfgames.com/2008/01/a-true-exalted-motivation/"><img src="http://gs.mfgames.com/comics/" alt="A True Exalted Motivation" title="A True Exalted Motivation" /></a></p>Motivations are suppose to be hard. For a mortal, it might be something like marrying the girl next door, but Exalted need to have Exalted motivations. They need things that should cause them to struggle for years and can&#8217;t be solved by mere use of Charms, spells or even good role-playing alone. Saber&#8217;s motivation is [...]]]></description>
			<content:encoded><![CDATA[		<p><a href="http://gs.mfgames.com/2008/01/a-true-exalted-motivation/"><img src="http://gs.mfgames.com/comics/" alt="A True Exalted Motivation" title="A True Exalted Motivation" /></a></p><p>Motivations are suppose to be hard. For a mortal, it might be something like marrying the girl next door, but Exalted need to have Exalted motivations. They need things that should cause them to struggle for years and can&#8217;t be solved by mere use of Charms, spells or even good role-playing alone. Saber&#8217;s motivation is one of those. Glorious is more likely to reach his than she is to reach hers.</p>
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		<title>What Motivates Glorious</title>
		<link>http://gs.mfgames.com/2008/01/what-motivates-glorious/</link>
		<comments>http://gs.mfgames.com/2008/01/what-motivates-glorious/#comments</comments>
		<pubDate>Thu, 03 Jan 2008 00:00:00 +0000</pubDate>
		<dc:creator>dmoonfire</dc:creator>
				<category><![CDATA[3. The Neverending Voyage]]></category>

		<guid isPermaLink="false">http://gs.mfgames.com/2008/01/what-motivates-glorious/</guid>
		<description><![CDATA[		<p><a href="http://gs.mfgames.com/2008/01/what-motivates-glorious/"><img src="http://gs.mfgames.com/comics/" alt="What Motivates Glorious" title="What Motivates Glorious" /></a></p>Every Exalted character, from a mortal to a Solar, has a Motivation with a capital M. This is what drives the character and gives them pretty significant bonuses when being pulled away from it. This being a silly comic, Glorious motivation is to basically defeat every signature character in the published books. Since White Wolf [...]]]></description>
			<content:encoded><![CDATA[		<p><a href="http://gs.mfgames.com/2008/01/what-motivates-glorious/"><img src="http://gs.mfgames.com/comics/" alt="What Motivates Glorious" title="What Motivates Glorious" /></a></p><p>Every Exalted character, from a mortal to a Solar, has a Motivation with a capital M. This is what drives the character and gives them pretty significant bonuses when being pulled away from it. This being a silly comic, Glorious motivation is to basically defeat every signature character in the published books. Since <a href="http://white-wolf.com/">White Wolf</a> probably won&#8217;t stop publishing for a long time (we hope), this is basically an impossible motivation and truly epic.</p>
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		<title>Talk Like A Thornian</title>
		<link>http://gs.mfgames.com/2007/12/talk-like-a-thornian/</link>
		<comments>http://gs.mfgames.com/2007/12/talk-like-a-thornian/#comments</comments>
		<pubDate>Thu, 27 Dec 2007 00:00:00 +0000</pubDate>
		<dc:creator>dmoonfire</dc:creator>
				<category><![CDATA[3. The Neverending Voyage]]></category>

		<guid isPermaLink="false">http://gs.mfgames.com/2007/12/talk-like-a-thornian/</guid>
		<description><![CDATA[		<p><a href="http://gs.mfgames.com/2007/12/talk-like-a-thornian/"><img src="http://gs.mfgames.com/comics/" alt="Talk Like A Thornian" title="Talk Like A Thornian" /></a></p>One of the rules in Exalted is the ability to spend three weeks and get a specialty dot in Linguistic. Unlike most other specialties, this lets you speak like a native of some region, Thorns in today&#8217;s case. It was a nice little chance of explaining why Glorious doesn&#8217;t speak LOLcats anymore and I thought [...]]]></description>
			<content:encoded><![CDATA[		<p><a href="http://gs.mfgames.com/2007/12/talk-like-a-thornian/"><img src="http://gs.mfgames.com/comics/" alt="Talk Like A Thornian" title="Talk Like A Thornian" /></a></p><p>One of the rules in Exalted is the ability to spend three weeks and get a specialty dot in Linguistic. Unlike most other specialties, this lets you speak like a native of some region, Thorns in today&#8217;s case. It was a nice little chance of explaining why Glorious doesn&#8217;t speak LOLcats anymore and I thought that beer being the reason was probably a cute idea.</p>
<p>Plus, looking back at the bar scene, you can see that his storm cloud of anger may not be directly entirely at Saber.</p>
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		<title>Something Is Different</title>
		<link>http://gs.mfgames.com/2007/12/something-is-different/</link>
		<comments>http://gs.mfgames.com/2007/12/something-is-different/#comments</comments>
		<pubDate>Thu, 20 Dec 2007 00:00:00 +0000</pubDate>
		<dc:creator>dmoonfire</dc:creator>
				<category><![CDATA[3. The Neverending Voyage]]></category>

		<guid isPermaLink="false">http://gs.mfgames.com/2007/12/something-is-different/</guid>
		<description><![CDATA[		<p><a href="http://gs.mfgames.com/2007/12/something-is-different/"><img src="http://gs.mfgames.com/comics/" alt="Something Is Different" title="Something Is Different" /></a></p>Yes, Glorious is speaking differently now. If possible, I want to change things in story instead of just changing it between one strip and the other. Even for things that are causing trouble with the few readers who comment. I did the same with Mask of Winter&#8217;s throne room and armor, trying to get it [...]]]></description>
			<content:encoded><![CDATA[		<p><a href="http://gs.mfgames.com/2007/12/something-is-different/"><img src="http://gs.mfgames.com/comics/" alt="Something Is Different" title="Something Is Different" /></a></p><p>Yes, Glorious is speaking differently now. If possible, I want to change things in story instead of just changing it between one strip and the other. Even for things that are causing trouble with the few readers who comment. I did the same with Mask of Winter&#8217;s throne room and armor, trying to get it into story.</p>
<p>I had high hopes for Glorious speech patterns. Mainly in mockery of LOLcats, mainly because I despise it but also because it seems like a language of simple-minded people. Yes, I know that it is a grammar on its own and I shouldn&#8217;t make statements, I just have too much of a fondness for formal English to really appreciate it. I also don&#8217;t appreciate l33t or whatever travesty and label &#8220;r u&#8221; occupies in the constantly changing tapestry of my language of choice.</p>
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		<title>Menu Of Subplots</title>
		<link>http://gs.mfgames.com/2007/12/menu-of-subplots/</link>
		<comments>http://gs.mfgames.com/2007/12/menu-of-subplots/#comments</comments>
		<pubDate>Thu, 13 Dec 2007 00:00:00 +0000</pubDate>
		<dc:creator>dmoonfire</dc:creator>
				<category><![CDATA[2. Drunken Discussions]]></category>

		<guid isPermaLink="false">http://gs.mfgames.com/2007/12/menu-of-subplots/</guid>
		<description><![CDATA[		<p><a href="http://gs.mfgames.com/2007/12/menu-of-subplots/"><img src="http://gs.mfgames.com/comics/" alt="Menu Of Subplots" title="Menu Of Subplots" /></a></p>I absolutely love sub-plots in a game. They aren&#8217;t directly related to the main plot (which I actually have one, surprise, surprise), but sometimes you can get extras out of it, like better equipment, more experience, or even opening up new doors. So, the idea that a player asks for a sub-plot, or is offered [...]]]></description>
			<content:encoded><![CDATA[		<p><a href="http://gs.mfgames.com/2007/12/menu-of-subplots/"><img src="http://gs.mfgames.com/comics/" alt="Menu Of Subplots" title="Menu Of Subplots" /></a></p><p>I absolutely love sub-plots in a game. They aren&#8217;t directly related to the main plot (which I actually have one, surprise, surprise), but sometimes you can get extras out of it, like better equipment, more experience, or even opening up new doors. So, the idea that a player asks for a sub-plot, or is offered one, is one of those appealing things to me. Some of my favorite games, Torg for example, players can request a sub-plot that seems interesting. In my Exalted games, I do the same thing: offer the players interesting distraction. Sometimes they take them, sometimes they don&#8217;t.</p>
<p>This is the end of the second arc. I seem to have done the gray-scale thing again, maybe that would be a good indicator of the end of the arcs. Of course, then I&#8217;d have to change it since this one uses more than one shade of gray! I&#8217;m going to try a couple new artist things with the next one, mainly because I want to see if the format I&#8217;m trying to do for a computer game would also work for this comic. It is a, um, flat style of artwork instead of the pseudo-perspective I&#8217;m using now that is a royal pain in the ass to do. It looks nice, but I wonder if a full-on 2D would look more fitting with the style.</p>
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		<title>A New Plan</title>
		<link>http://gs.mfgames.com/2007/12/a-new-plan/</link>
		<comments>http://gs.mfgames.com/2007/12/a-new-plan/#comments</comments>
		<pubDate>Thu, 06 Dec 2007 00:00:00 +0000</pubDate>
		<dc:creator>dmoonfire</dc:creator>
				<category><![CDATA[2. Drunken Discussions]]></category>

		<guid isPermaLink="false">http://gs.mfgames.com/2007/12/a-new-plan/</guid>
		<description><![CDATA[		<p><a href="http://gs.mfgames.com/2007/12/a-new-plan/"><img src="http://gs.mfgames.com/comics/" alt="A New Plan" title="A New Plan" /></a></p>A little bit of cosmetic changes to the trip. I forgot to update the legal section and the title to Webletter Pro BB. The font, despite having nearly the same name as Webletter BB, which is a free font from Blambot, has a much different kerning. Because of that, I can get a bit more [...]]]></description>
			<content:encoded><![CDATA[		<p><a href="http://gs.mfgames.com/2007/12/a-new-plan/"><img src="http://gs.mfgames.com/comics/" alt="A New Plan" title="A New Plan" /></a></p><p>A little bit of cosmetic changes to the trip. I forgot to update the legal section and the title to Webletter Pro BB. The font, despite having nearly the same name as Webletter BB, which is a free font from <a href="http://blambot.com/">Blambot</a>, has a much different kerning. Because of that, I can get a bit more on a line while still being readable. So, I condensed the legal statement down to two lines and the title down to one. Oh, if you are curious, the &#8220;All Rights Reserved&#8221; is part of <a href="http://white-wolf.com/">White Wolf&#8217;s</a> legal statement not mine. If I had my druthers, I&#8217;d be using <a href="http://creativecommons.org">Creative Commons</a>.</p>
<p>I struggled with the results of <em>Death of Obsidian Butterflies</em> since it is unreasonable to expect my computer to render millions of tiny obsidian butterflies. So, I went with the cheat of a &#8220;pile of black&#8221; and some butterflies on the top. Originally, I had the remains of the Fire Dragon-Blooded in the pile, but you can&#8217;t see it. Obsessive attention to detail? Maybe.</p>
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		<title>The Perfect Circle (2 of 2)</title>
		<link>http://gs.mfgames.com/2007/11/the-perfect-circle-2/</link>
		<comments>http://gs.mfgames.com/2007/11/the-perfect-circle-2/#comments</comments>
		<pubDate>Thu, 29 Nov 2007 00:00:00 +0000</pubDate>
		<dc:creator>dmoonfire</dc:creator>
				<category><![CDATA[2. Drunken Discussions]]></category>

		<guid isPermaLink="false">http://gs.mfgames.com/2007/11/the-perfect-circle-2/</guid>
		<description><![CDATA[		<p><a href="http://gs.mfgames.com/2007/11/the-perfect-circle-2/"><img src="http://gs.mfgames.com/comics/" alt="The Perfect Circle (2 of 2)" title="The Perfect Circle (2 of 2)" /></a></p>The rest of the monologue by Winds Come Darkly and introduces Saber&#8217;s iconic anima banner. For those who don&#8217;t play Exalted, when a Solar uses a large amount of energy (magic, Essence, motes), they light up in a glow. At a certain point, they have a huge iconic display which kind of gives their personality [...]]]></description>
			<content:encoded><![CDATA[		<p><a href="http://gs.mfgames.com/2007/11/the-perfect-circle-2/"><img src="http://gs.mfgames.com/comics/" alt="The Perfect Circle (2 of 2)" title="The Perfect Circle (2 of 2)" /></a></p><p>The rest of the monologue by Winds Come Darkly and introduces Saber&#8217;s iconic anima banner. For those who don&#8217;t play Exalted, when a Solar uses a large amount of energy (magic, Essence, motes), they light up in a glow. At a certain point, they have a huge iconic display which kind of gives their personality or Exalted nature away.</p>
<p><em>Death of Obsidian Butterflies</em> is a spell in Exalted that affects a 30 <em>yard</em> by 100 yard area with a ton of sharp, killing butterflies made of obsidian. It is room-clearing spell, but takes a bit to get off, hence Saber telling Glorious to guard. The little speech isn&#8217;t canon, but a nod toward the Dragon Slave from <em>Slayers</em>.</p>
<p>The sorcery font was <a href="http://blambot.com/">Blambot&#8217;s</a> and, not that you probably notice, it is rotating from frame to frame. <img src='http://gs.mfgames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>The Perfect Circle (1 of 2)</title>
		<link>http://gs.mfgames.com/2007/11/the-perfect-circle-1/</link>
		<comments>http://gs.mfgames.com/2007/11/the-perfect-circle-1/#comments</comments>
		<pubDate>Thu, 22 Nov 2007 00:00:00 +0000</pubDate>
		<dc:creator>dmoonfire</dc:creator>
				<category><![CDATA[2. Drunken Discussions]]></category>

		<guid isPermaLink="false">http://gs.mfgames.com/2007/11/the-perfect-circle-1/</guid>
		<description><![CDATA[		<p><a href="http://gs.mfgames.com/2007/11/the-perfect-circle-1/"><img src="http://gs.mfgames.com/comics/" alt="The Perfect Circle (1 of 2)" title="The Perfect Circle (1 of 2)" /></a></p>A two-parter told from the point of view of Winds Come Darkly. I had to add a bit of detail to Glorious&#8217; iconic banner so it looked like a cat licking itself. Yeah, it is. Don&#8217;t worry, next week will show Saber&#8217;s iconic anima banner. It&#8230; isn&#8217;t much better. I&#8217;m pretty happy how the glows [...]]]></description>
			<content:encoded><![CDATA[		<p><a href="http://gs.mfgames.com/2007/11/the-perfect-circle-1/"><img src="http://gs.mfgames.com/comics/" alt="The Perfect Circle (1 of 2)" title="The Perfect Circle (1 of 2)" /></a></p><p>A two-parter told from the point of view of Winds Come Darkly. I had to add a bit of detail to Glorious&#8217; iconic banner so it looked like a cat licking itself. Yeah, it is. Don&#8217;t worry, next week will show Saber&#8217;s iconic anima banner. It&#8230; isn&#8217;t much better. I&#8217;m pretty happy how the glows turned out for Glorious and Saber, but not sure about the fire dragon-blooded (that&#8217;s the red guy).</p>
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		<title>Kittah Break</title>
		<link>http://gs.mfgames.com/2007/11/kittah-break/</link>
		<comments>http://gs.mfgames.com/2007/11/kittah-break/#comments</comments>
		<pubDate>Thu, 15 Nov 2007 00:00:00 +0000</pubDate>
		<dc:creator>dmoonfire</dc:creator>
				<category><![CDATA[2. Drunken Discussions]]></category>

		<guid isPermaLink="false">http://gs.mfgames.com/2007/11/kittah-break/</guid>
		<description><![CDATA[		<p><a href="http://gs.mfgames.com/2007/11/kittah-break/"><img src="http://gs.mfgames.com/comics/" alt="Kittah Break" title="Kittah Break" /></a></p>Glorious has no concept of Limit Break. He does have his Kittah Breaks which are basically the same thing, except he encourages them instead of dreading them. It didn&#8217;t come out as well, but the little black bar over Glorious says &#8220;CENSORED&#8221;. You can imagine what&#8217;s underneath.]]></description>
			<content:encoded><![CDATA[		<p><a href="http://gs.mfgames.com/2007/11/kittah-break/"><img src="http://gs.mfgames.com/comics/" alt="Kittah Break" title="Kittah Break" /></a></p><p>Glorious has no concept of Limit Break. He does have his Kittah Breaks which are basically the same thing, except he encourages them instead of dreading them. It didn&#8217;t come out as well, but the little black bar over Glorious says &#8220;CENSORED&#8221;. You can imagine what&#8217;s underneath.</p>
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		<title>Stubborn v. Pride v. Innocence</title>
		<link>http://gs.mfgames.com/2007/11/stubborn-v-pride-v-innocence/</link>
		<comments>http://gs.mfgames.com/2007/11/stubborn-v-pride-v-innocence/#comments</comments>
		<pubDate>Thu, 08 Nov 2007 00:00:00 +0000</pubDate>
		<dc:creator>dmoonfire</dc:creator>
				<category><![CDATA[2. Drunken Discussions]]></category>

		<guid isPermaLink="false">http://gs.mfgames.com/2007/11/stubborn-v-pride-v-innocence/</guid>
		<description><![CDATA[		<p><a href="http://gs.mfgames.com/2007/11/stubborn-v-pride-v-innocence/"><img src="http://gs.mfgames.com/comics/" alt="Stubborn v. Pride v. Innocence" title="Stubborn v. Pride v. Innocence" /></a></p>I added this strip to help explain the previously one. Apparently, I&#8217;m having a bit of trouble telling a clear story and explaining my plots. Or at least the reasons for the names. Most of the questions I had were &#8220;there is Glorious Saber&#8221; and the woman is also named &#8220;Saber?&#8221; when they only called [...]]]></description>
			<content:encoded><![CDATA[		<p><a href="http://gs.mfgames.com/2007/11/stubborn-v-pride-v-innocence/"><img src="http://gs.mfgames.com/comics/" alt="Stubborn v. Pride v. Innocence" title="Stubborn v. Pride v. Innocence" /></a></p><p>I added this strip to help explain the previously one. Apparently, I&#8217;m having a bit of trouble telling a clear story and explaining my plots. Or at least the reasons for the names. Most of the questions I had were &#8220;there is Glorious Saber&#8221; and the woman is also named &#8220;Saber?&#8221; when they only called each other &#8220;Glorious&#8221; and &#8220;Saber&#8221; since the beginning. Bah, one silly joke ruined by unclear descriptions.</p>
<p>And I assure the reader, this is probably the last explanation strip. The next one is actually filled with plot-like goodness, or at least I hope it is. And the beginning of the plot starts with three words: &#8220;I gotta pee.&#8221;</p>
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